Thursday, 31 January 2008

The way its gonna work...

I'm in the process of writing up the asset list, which is a bigger job than anticipated. This Blog is to tell you about the process in which we are going to approach the epic task of modeling!!!!! *gasp*

I am going to post the list of Architectural assets first, if you look on the list you will see which assets have been assigned to you, this should be ready for you to look at by tomorrow. The assets will be named according to the naming conventions. Keep these naming conventions when creating the assets please. A brief description of the asset will be included. And an image posted up onto photobucket with the correct name so you will know exactly what it is.

Everyone must bring a camera in on Monday, we will all be going to the Queens building together at some point, this is so you can all gather your own reference, and look closely at what it is you are going to be modeling.

We will have a schedule set for when all your assets must be completed untextured. We will then import all of them into unreal, and see if there are any issues. If there are, they will have to be fixed, if not we move on.

We will then begin texturing the assets, once we have all the architectural assets textured(which should be easier as we already have a version with all the models in it), we will move onto the decals.

Decals will be describing any particular dirt, grime, scratches etc on the floor and walls. This will included the poster and sign decals.

We will then have a completed environment which we can start to decorate. This is when we will be doing all the other cosmetic assets, and we will also be thinking more about lighting and
atmospheric effects. (Tom Li used the word cosmetic assets, which I quite liked so I'm using it :D)

With the cosmetic assets, we will be texturing before importing, so we will follow the pipeline that Sophia set out for us exactly.

Once we are completely satisfied with this area we will think about moving on to the stairwell area and potentially out to the hallway.

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