Wednesday, 23 January 2008

Inspired by Pigs :D

I'm setting a task to do at some point between now and Monday. I'm giving so much time because its important that we get as much concepting done as possible in the early stages.

It's a task to see how everyone is with modelling, unwrapping and texturing. I would like you to roughly time yourself when creating the asset you are assigned, so we can calculate how long it will take for assets to be created, and don't give you too many or little tasks to do in the future!

These are all small assets, so I'm setting a limit of 1000tris, but don't go mad, just use what is necessary. I would like 512x512 textures for these objects. Each will need a....

Diffuse map
Specular map
Normal map

and some will need and Emmisive map.

I have the reference for all the objects, which i will give over msn when I see you online!

Sophia:
Cool light button box! this funky object will need an emmisive map! The white pole things that connect it to the wall will be a part of the asset, so build them too!

Tom:
This has a black cable that links to a white box on the wall, which will need to be built as part of the asset :OKian:
I'm not too sure what this is.... but you can make an optional emmisive map in case we want the lights to be on, it has little green lights on it too if you wanna stick those on the emmisive map, build the grey attachment thing too!
Jack:
I wanna see some funky specular work on this Bin!

Alex:
These lights are a really cool feature of the back hallway, give em a nice specular, and i'd like to see an optional emmisive map too!James:
This one may be a bit tricky to texture with all the text, but it will look uber with a nice specular on it!
Ash:
I'd like to see an optional emmisive map for this one too! :D
Get it done before Monday and post it up so we can have a looksee. I'd like to see the texture pages separately as well as applied. I'll give you all the ref, ask any questions if you need to! I will do something too and post it up! :D

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