Curiously I met another unrealED veteran who says you CAN use normalmaps with semi transparent surfaces, and that it just wont display them in the material editor, but all you have to do is apply them and rebuild the lighting and they will work.
And it works! so, YAY! :)
2 comments:
lol, after all that! at least now we knows :p
lol yea i know! I was like, WTH! what a palava!
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