Friday, 8 February 2008

Uploading work to the file galleries - must be done correctly

The diagram below shows you where to post up your prefabs . There is a file gallery for Architectural Prefabs and a file gallery for Cosmetic Prefabs.
The diagram also shows that weekly tasks are uploaded to the file galleries too.

So we all know whats happening with each Prefab it is essential to write the correct description into the description box shown below. It will be slightly different for the Architectural and Cosmetic prefabs, but essentially its the same thing.

If the description next to your asset ever says 'AMEND' you must check your asset form for the details, and correct you work accordingly.

Architectural Prefabs:
  • When you have constructed your architectural prefab put 'To be checked-3D untextured' in the description box.
  • When Megan has checked you prefab, she will change the description to 'Amend' or 'Ready for import-untextured'.
  • When it says 'Ready for import-untextured' Kian will import your prefab into unreal and we will see how it looks. When we have had a meeting to look at the Prefab in the environment we will determine if any changes need to be made, or if you can continue.
  • Once you have textured your prefab you should put 'To be checked-3D textured'.
  • When Megan has checked your prefab, she will change the description to 'Amend' or 'To be checked-2D textured'
  • When Tom has checked your prefab, he will change the description to 'Amend' or 'To be checked-Lead'
  • When Sophia has checked your prefab, she will change the description to 'Amend' or 'Ready for import'.
  • Kian will then import your prefab into unreal, and we will see how it looks. When we have a meeting to look at the prefab in the environment we will determine if any changes need to be made.
Cosmetic Prefabs:
  • When you have constructed your cosmetic prefab put 'To be checked-3D untextured' in the description box.
  • When Megan has checked you prefab, she will change the description to 'Amend' or 'Continue'.
  • If it says 'Continue' you may progress to the texturing stage.
  • Once you have textured your prefab you should put 'To be checked-3D textured'.
  • When Megan has checked your prefab, she will change the description to 'Amend' or 'To be checked-2D textured'
  • When Tom has checked your prefab, he will change the description to 'Amend' or 'To be checked-Lead'
  • When Sophia has checked your prefab, she will change the description to 'Amend' or 'Ready for import'.
  • Kian will then import your prefab into unreal, and we will see how it looks. When we have a meeting to look at the prefab in the environment we will determine if any changes need to be made.

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